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Astra Noire Academy · Student folio 01

Imani Ember

The Shield at the Front · Ignivar · Sixth Year
Signature stat d20 Fight
Imani Ember wearing the Ignivar house uniform
Ignivar field uniform A structured crimson dueling jacket with matte-black shoulders, brass piping, split coattails, and charcoal field trousers.
“Imani steps between danger and her friends before fear can vote.”
Pronouns
she / her
Age
18
House
Ignivar
Adversity
3 tokens

Stats

Roll the assigned die
Fight
d20
Flight
d8
Brains
d4
Brawn
d12
Charm
d6
Grit
d10
Strength

Guardian

Imani instinctively protects others when the situation becomes dangerous.

Flaw

Hot-Tempered

Cruelty and bullying can make anger take the lead before judgment catches up.

Familiar

Brass · Mini Griffon

A proud pocket-sized griffon who puffs up whenever anyone challenges Imani.

Signature equipment

Illustrated and ready for play
The Bruiser flying broom
Broom · “Cinderjaw”

The Bruiser

+1 to Fight checks while riding.

Reinforced black ash, iron guards, crimson bindings, and a dense charcoal bristle fan built to take a hit.

Dogwood wand with Dragon Heartstring core
Wand · 12½ inches

Dogwood · Dragon Heartstring

Forceful but disciplined

Red-brown dogwood with a blackened dueling collar and one ember-bright vein running to the tip.

Imani Ember 01 / 02

Ignivar house dossier

Story & roleplay

Imani Ember · Ready for session one
Student history

Before the first scene

Imani learned defensive magic in the crowded community gym run by her aunts, where neighborhood children practiced footwork between enchanted heavy bags. She earned her place at Astra Noire by shielding three younger applicants when a demonstration spell went wild.

Now captain of Ignivar’s junior dueling squad, she is expected to win the Founders’ Exhibition. But someone has been sabotaging practice wards, and the evidence points toward a teammate Imani trusts. Clearing their name will require patience—the one kind of strength she has never trained.

Goal

What she wants

Find the saboteur without letting Ignivar turn on one of its own.

Fear

What tests her

That her instinct to protect people will become an excuse to control them.

Secret

What she hides

Imani caused the scorch mark in the east dueling hall and let a rival take the blame.

Opening shot

Imani checks every exit, chooses the most dangerous job, and asks who needs backup.

Play Imani

Three reliable cues
  1. 01Speak plainly.
  2. 02Put yourself between danger and others.
  3. 03Show the tenderness beneath the discipline.

Build the group

Ask the other players
  • Who has seen Imani lose her temper?
  • Who does she trust to call her back?
  • Who did she once protect at a cost?
Start playing

No registration required

Use this folio at the table, print it to PDF, or load the character into the interactive mage sheet.