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Astra Noire Academy · Student folio 01

Elin Wren

The Impossible Courier · Zephyra · Sixth Year
Signature stat d20 Flight
Elin Wren wearing the Zephyra house uniform
Zephyra field uniform A cloud-white shirt, turquoise aviator cloak, sky-blue riding breeches, crossed silver sash, and wing-collared boots.
“There is always a way through—especially if nobody sensible would try it.”
Pronouns
she / her
Age
18
House
Zephyra
Adversity
3 tokens

Stats

Roll the assigned die
Fight
d6
Flight
d20
Brains
d8
Brawn
d4
Charm
d10
Grit
d12
Strength

Adaptable

Elin changes direction quickly when the plan, weather, or opposition shifts.

Flaw

Reckless

An exciting shortcut can make the sensible risks feel unimportant.

Familiar

Skip · Magical Hare

A nervous silver hare who senses danger early and then runs directly toward Elin.

Signature equipment

Illustrated and ready for play
Bolting 4000 flying broom
Broom · “Quickwit”

Bolting 4000

+1 to Flight checks while riding.

Pale birch, swept turquoise bristles, silver stabilizer fins, and a silhouette made for speed.

Birch wand with Hawk Feather core
Wand · 10¼ inches

Birch · Hawk Feather

Quick and responsive

A pale birch wand wrapped in a silver spiral, with a winged pommel and a narrow turquoise channel.

Elin Wren 01 / 02

Zephyra house dossier

Story & roleplay

Elin Wren · Ready for session one
Student history

Before the first scene

Elin spent her childhood carrying messages between the floating farmsteads of the North Reach. She learned to read crosswinds before handwriting and could land on a moving roof by thirteen. Astra Noire offered her a scholarship after she delivered medicine through a storm that grounded the adult couriers.

Her newest route crosses a patch of sky that should be empty, yet Quickwit keeps swerving around something unseen. Yesterday, Elin heard a bell ringing in the clouds. Today, a letter appeared in her satchel addressed in her own handwriting—and dated tomorrow.

Goal

What she wants

Reach the invisible place in the clouds and deliver the letter to its intended recipient.

Fear

What tests her

Slowing down long enough to discover she has been running from something.

Secret

What she hides

The letter from tomorrow warns her not to trust her own broom.

Opening shot

Elin is already halfway through the window because the corridor route was too slow.

Play Elin

Three reliable cues
  1. 01Keep moving.
  2. 02Turn obstacles into routes.
  3. 03Treat danger like a dare until someone you love is at risk.

Build the group

Ask the other players
  • Who is the only person Elin waits for?
  • Who repaired Quickwit after a bad crash?
  • Who knows why she hates locked doors?
Start playing

No registration required

Use this folio at the table, print it to PDF, or load the character into the interactive mage sheet.